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Dream Factory Development (Revamp) - 004
Revamping The Dream Factory from scratch to give a more original style and to rework a lot of game mechanics.

Nathan Jay Bishop
Aug 266 min read
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Lazarus - Development - 003
I wanted to start to work on more of the actual lore now that I have a bit of the story board and pre-vis in a nice place. There are missions in the game the require you to go into research facilities and testing stations in different systems of the game where you explore and discover information on a company that is doing cruel experiments to try and fix the 'regen crisis' in which all of the regen med beds are failing (how the player respawns). I want the main character to

Nathan Jay Bishop
Nov 262 min read
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Lazarus - Development - 002
Continuing on from my last storyboard I have found a load of different ship models online but I am struggling at the moment to find something that would allow me to extract models and textures from the current game as the assets I've got currently have really bad topology or are old assets from years ago which doesn't currently fit into the shots I want, like the 'Phoenix Constellation' ship which is a model that's outdated and all of the landing gear and elevators are all do

Nathan Jay Bishop
Nov 252 min read
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Lazarus - Development - 001
Starting my Masters degree in Animation I have decided to develop an idea I have already had in the past. I started creating fluid simulations to refresh my knowledge in Houdini. I had a basic idea of a shot I wanted but didn't think too much of the actual concept but focused on the simulation now and then over a couple months. Now that I'm going to be continuing it for my degree I have had a lot more time to think about the actual story and the lore behind the shot. I am goi

Nathan Jay Bishop
Nov 242 min read
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Spaceship Simulation - 003
Added mist/fog simulation to the project. Also animated the ships radar and turrets.

Nathan Jay Bishop
Jun 71 min read
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Spaceship Simulation - 002
After creating the initial movement of the ship I started looking at a series of videos from CG spectrum on a spaceship raising out of...

Nathan Jay Bishop
Jun 12 min read
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Dream Factory Development - 003
Update 003 of my journey, documenting the methods and techniques of how I'm creating my first game from scratch. and how I'm getting around things going wrong and how they could be tackled.

Nathan Jay Bishop
May 303 min read
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Spaceship Simulation - 001
I've been wanting to create a short for a game/film using 3D software's for a while similar to something like the Astartes short made by...

Nathan Jay Bishop
May 232 min read
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Dream Factory Development - 002
Insight into the development of the first game I'm creating with Conrad Stone whilst learning how to use Unreal Engine 5.

Nathan Jay Bishop
May 223 min read
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Dream Factory Development - 001
Insight into the development of the first game I'm creating with Conrad Stone whilst learning how to use Unreal Engine 5.

Nathan Jay Bishop
May 83 min read
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