Animation Application - Lazarus - 002
- Nathan Jay Bishop

- May 5
- 1 min read
Next I added another new shot into the pre-vis. I added a POV shot of the pilot looking down at the water and seeing the targeting pick up the main characters ship as he had just turned his radar back on, I added this shot straight after the cockpit shot of the pilot looking to his side when hearing his ship make a noise to indicate the target had shown up on the radar.


I've also changed a scene, adding some debris floating in the the water and some bubbles that would come up right before the ship surfaces. I think this will help a lot sell the scale of the ship and how big it really is and also how big the fish/creatures are in the water that were swimming around the ship/in the background at the start.

V1

V2

After that I also added a new shot with the camera attached to the wing of the fighter jet kind of like how people put go-pros on race/rally cars etc.


I think this really helps with the flow of the shots as everything was all focused on the main characters point of view but I think showing more of each side will help make the viewer feel like the fighter jets are actually trying their hardest to get to the ship as it might feel like they aren't moving fast enough seeing them so far away.
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