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Major Project - Lazarus - 007 + 008
007 Before rendering I needed to create the ocean floor. I started with a plane and displaced it with a noise. I was struggling for a good couple of hours trying to figure out how to get the plane to show through the environment fog. I tried adding a giant area light over the plane, at first it had very sharp edges so I added a black to white radial gradient into the opacity of the light which helps fade it blend into the environment more. This still didn't show any of the di

Nathan Jay Bishop
Aug 293 min read
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Major Project - Lazarus - 005 + 006
005 After getting some of the bg and start of shot 01 ready I started getting ready to animate the character. I did film myself and a friend of mine as reference footage. I tried setting 2 cameras up (1 for the front and 1 for the side as each shot is from a different perspective) so I could position the character up with the reference footage. I did start this very close to the hand in date but unfortunately wasn't able to start any of this work until now as I've had to work

Nathan Jay Bishop
Aug 283 min read
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Spaceship Simulation - 003
Added mist/fog simulation to the project. Also animated the ships radar and turrets.

Nathan Jay Bishop
Jun 7, 20251 min read
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