Prime Hydration - Commercial

My Final Major Project for my University course of Visual Effects & Motion Design.

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I also recorded my screen for a lot of the project and ended up with over 70+ hours of footage, I shortened that footage down to about 20 minutes.

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Todo List:

Add:

Re-simulate - Ocean waves, Colour-Mix fluid, Bottle spiral fluid, Bottle fill & Bottle Splash

Render bubbles for - Colourm-Mix fluid, Bottle spiral fluid & Bottle fill

-Render Whitewater for - Ocean waves & Bottle splash

-Add animated noise to leaf's etc to match palm/grass

-Add butterfly's to the start scene near the barrel

-Add fish in the water at the end scene

-Add island into the background of the end scene instead of just fading in a flat image

Fix:

- Grass animation/ cover up repeating tiles in sand with grass / make tile size larger.

-Create DMP for background

-Make the tree stand out more than the cave (change positioning / change cam)

-Change cave pond texture

-Make the coconut easier to see before slo-motion starts (Change Cam / Change pos of branches)

-Add bark/debris from coconut breaking

-Fix crypto matte to use objects instead of materials to ID objects for better control with AOV's

-Fix scaling with fluid object and bottle

Created using Houdini, Cinema4D/Redshift, After Effects & Photoshop.