Prime Hydration - Commercial
My Final Major Project for my University course of Visual Effects & Motion Design.
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I also recorded my screen for a lot of the project and ended up with over 70+ hours of footage, I shortened that footage down to about 20 minutes.
Todo List:
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Add:
Re-simulate - Ocean waves, Colour-Mix fluid, Bottle spiral fluid, Bottle fill & Bottle Splash
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Render bubbles for - Colourm-Mix fluid, Bottle spiral fluid & Bottle fill
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-Render Whitewater for - Ocean waves & Bottle splash
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-Add animated noise to leaf's etc to match palm/grass
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-Add butterfly's to the start scene near the barrel
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-Add fish in the water at the end scene
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-Add island into the background of the end scene instead of just fading in a flat image
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Fix:
- Grass animation/ cover up repeating tiles in sand with grass / make tile size larger.
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-Create DMP for background
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-Make the tree stand out more than the cave (change positioning / change cam)
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-Change cave pond texture
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-Make the coconut easier to see before slo-motion starts (Change Cam / Change pos of branches)
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-Add bark/debris from coconut breaking
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-Fix crypto matte to use objects instead of materials to ID objects for better control with AOV's
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-Fix scaling with fluid object and bottle
Created using Houdini, Cinema4D/Redshift, After Effects & Photoshop.